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Hoi4 multiplayer
Hoi4 multiplayer












The advantage your missing that Mobile warfare has is that it tanks and motorized move faster. The one for Mobile Warfare contains just 3 MOT and 17 Tanks, which makes any comparison useless ( and explain the difference in cost you use to argue that Superior Firepower is cheaper ). I think Medium SPG, TD and SPAA all have their uses, depending on what situation and enemy you are facing.Įdit: There also was a pretty big mistake in the tank comparison picture. Just one Medium tank swapped out for a MTD increase your piercing by a whooping 24 allowing you to comfortably pierce enemy tank divisions of similar makeup, and a few Heavy tank templates as well. )Īnother issue with the Tank division is that it can't pierce itself unless you invest more in guns than in armor on the tanks, which means if the enemy have read your guide and went +5 armor you won't be able to pierce their tank divisions, even with your own most expensive top of the line 40w Armor. ( Although the taking serious part you probably lost when writing about cancer, virgins and "chad alpha male" already. Any guide which say SPG is bad because you lose armor, and then throw in 5 support companies in a tank template which cause Armor to go down the toilet even worse is one I can't take seriously. By adding support Artillery you lose 1.7 armor. Speaking of armor values support artillery lowers the armor of your division as well. The Hard attack of both is ofcourse so small that it can be totally ignored here ( In a division with 260 Hard Attack 1 or 2 more won't make a difference ), but if you are facing enemy soft targets ( like 10 width inf spam ) or need to overcome the defense of enemy 14/4 infantry, then having medium SPGs with 60 SA, which you can cheaply produce by converting old Medium tanks you don't want to drag down your armor values is very very helpful actually. However, Support Artillery even with the insane +60% bonus from Superior Firepower provides just 45 Soft Attack and 1.3 Hard attack compared to a Medium SPG which provide 60 Soft Attack and 1.6 Hard attack. and then the guide states that "SPGS are terrible and should never be used" as well as that "medium SPGS are just garbage". I don't agree at all with the tank division design in this guide, and it's very contradictory.įirst the guide states that Support Artillery can be used since "Arty gives a little bit of soft and hard attack which is always good to have". If your opponent is foolish enough to make spacemarines then by all means simply throw in support AT on your infantry and pierce him to deathĮach level of AT 1,2 and 3 added as just a support company can pierce the equivalent level of heavy 1, 2 or 3 tank "spacemarine" divisions. We didn't include 14/4s or other infantry divisions with just support AT since that is never never enough to pierce proper 40 width medium or heavy tank divisions so just having support AT is never worth it so it's never used so it didn't get into the guide as a common div template. In such a situation even a few 14/4 infantry divisions can pack the punch required to push the enemy infantry out of the way so you don't lose all your tanks. If you just have 20 width raw infantry then they will still struggle to push through the French infantry or cavalry that has 2 line AT in it and your tanks will be getting pierced. An example of this is France doing it to counter the German tanks. 14/4s are really useful if the enemy is doing a hard AT strat with 2 or more line AT in their infantry.

Hoi4 multiplayer upgrade#

Also, there is a certain point where having more tanks wont help since they will eat up supply and you wont be able to micro them all so it's a good idea to upgrade your infantry, however, this is generally not until the late game. This is generally good advice for all nations. A level 3 support AT in a 14/4 superior firepower infantry division gives you 59.7 piercing which is more than enough to pierce the "space marine" division.Īlso that is why I stated in the Germany part that I only put more mils onto infantry and arty after I run out of oil and rubber for tanks and planes. That division only has 42.9 armor if it is a Heavy 3 TD. The most common space marine div is a 13/4 with a single Heavy Tank Destroyer in it making it 40 combat width. Though I will make sure that a picture does get added for clarity. Anyone can go into the game and look at the piercing values of basic inf divs with support AT compared to a spacemarine div.

hoi4 multiplayer

Click to expand.Not showing you a picture of an infantry template with support AT in it does not contradict the fact that "spacemarines" are bad divisions which are easily countered by support AT.












Hoi4 multiplayer